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CadProjects Multi-Project CAD Steering Guide

Downloadable skill and agent pack for building 1:1 mm orthographic 2D blueprints and step-by-step parametric 3D CAD models with FigCraft, CadCraft, SolidCraft, and FreeCAD.

This workspace hosts CAD projects inside dedicated project folders (SnapU1S4/, BC250/, Plerion/, etc.) while sharing a single set of universal CAD skills (.agents/skills/) and custom agents (.github/agents/).

Immediate Routing Table

Topic or Request Domain Workspace Skill Custom Agent Target Files
SVG, FigCraft & CadCraft DXF orthographic views, dimensions, Side/Front/Top layout, blueprint tweaks (ALWAYS FIRST) 2D Blueprints svg-blueprint-drafter svg-blueprint-drafter <ProjectDir>/<ProjectName>_Blueprints.figcraft, <ProjectDir>/<ProjectName>_Side_View.svg, <ProjectName>_Front_View.svg, <ProjectName>_Top_View.svg, <ProjectDir>/CAD/DXF/*.dxf
QA audit, ruler calibration, cross-view dimension check, bed fit check, collision/clearance verification Quality Assurance cad-qa-inspector cad-qa-inspector <ProjectDir>/Source Images/**, <ProjectDir>/<ProjectName>_*.svg, <ProjectDir>/.tools/freecad/verify_svg_blueprints.py
3D CAD, FreeCAD parametric PartDesign::Body + Spreadsheet history, STEP/STL export, 3D viewer 3D CAD & STEP freecad-step-builder freecad-step-builder <ProjectDir>/.tools/freecad/*.py, <ProjectDir>/CAD/*.FCStd, <ProjectDir>/CAD/STEP/*.step, <ProjectDir>/CAD/STL/*.stl
SolidCraft 3D assemblies, step-by-step feature timeline, 3MF export, B-rep audit, Vulkan GPU renders SolidCraft & 3MF solidcraft-3d-builder solidcraft-3d-builder <ProjectDir>/.tools/solidcraft/*.py, <ProjectDir>/CAD/SolidCraft/*.solidcraft, <ProjectDir>/CAD/3MF/*.3mf

Mandatory Multi-Project & Engineering Rules

  1. Step 0: CAD Toolchain & Target Use-Case Intake (.cad-tools.json):
    • Check .cad-tools.json in the workspace or project root. If missing, ask the user which CAD tools are available (SolidCraft CLI, CadCraft 2D CLI, FigCraft CLI, FreeCADCmd) and whether the project will be 3D printed ("is_3d_printed": true with printer build volume) or is for another target ("is_3d_printed": false, e.g., Game Design, Art/Sculpture, CNC).
  2. Project Isolation Rule (Do Not Rewrite Completed Project Scripts):
    • Each project resides in its own self-contained subfolder (SnapU1S4/, BC250/, Plerion/, etc.).
    • Never rewrite or modify existing build scripts in completed project folders. Create new project-specific scripts inside <ProjectDir>/.tools/ or <ProjectDir>/Scripts/.
  3. Gate 0: Blueprint-First Approval Gate (ALWAYS Start with 2D Orthographic Blueprints Before Any 3D CAD):
    • Always begin every new project or major design iteration by calibrating from Source Images/ and drafting ONLY the 1:1 mm (1 px = 1 mm) orthographic 2D blueprints (<ProjectDir>/<ProjectName>_Side_View.svg, <ProjectName>_Front_View.svg, <ProjectName>_Top_View.svg, and <ProjectName>_Blueprints.figcraft when figcraft_cli is enabled).
    • STOP and present the 2D blueprints to the user for review and iteration BEFORE writing or running any 3D CAD scripts (.solidcraft, .FCStd, .step, .stl, .3mf).
  4. Step-by-Step Parametric Build History in BOTH FreeCAD and SolidCraft:
    • FreeCAD (.FCStd) Standard (freecad-step-builder):
      • Never dump a collapsed single-solid Part::Feature boolean shape as the primary model in .FCStd.
      • Every .FCStd file must include a top-level Spreadsheet::Sheet (Params) with named aliases for all tunable dimensions, and construct each printable part as its own PartDesign::Body populated step-by-step with named Sketcher::SketchObject profiles and PartDesign::Pad, PartDesign::Pocket, and PartDesign::Fillet / PartDesign::Chamfer features so a human can open the .FCStd file in FreeCAD and edit any body, sketch, or parameter.
    • SolidCraft (.solidcraft) Standard (solidcraft-3d-builder):
      • Never use file.insert_step for designed parts. Always build .solidcraft parts and assemblies step-by-step from scratch using native solidcraft-cli commands (parameters.add, component.create, sketch.create, sketch.line, sketch.finish, solid.extrude, solid.box, solid.cylinder, appearance.assign).
  5. Headless FreeCAD Flatpak Execution:
    • Invoke FreeCAD headlessly via:
      flatpak run --command=FreeCADCmd org.freecad.FreeCAD <ProjectDir>/.tools/freecad/<script_name>.py
      
    • Guard script entrypoints with if __name__ in ("__main__", "<script_stem>"):.
  6. Mandatory Project Step & Iteration History (<ProjectDir>/History/Steps.md & <ProjectDir>/Steps.md):
    • Every project maintains a <ProjectDir>/History/ folder with Steps.md (and <ProjectDir>/Steps.md) logging each user request and project update in chronological order using:
      Step X
      User Ask:
      <Summary of the user's request for the project>
      Updates:
      <Summary of project design, dimension, direction, and file updates (omitting agent/skill meta-changes)>
      
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